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ANTI-COLLUSION, FRAUD DETECTION, AND RANDOM CARD SHUFFLING
Collusion is a form of cheating involving
two or more players at a single table that puts the
rest of the players at the table at a disadvantage.
3D Poker Room has partnered with two of the world's
leading authorities on the game -- David Sklansky
and Mason Malmuth -- to provide the intelligence behind
sophisticated, real-time, anti-collusion systems that
stop cheaters and catch attempted cheats.
We want players to enjoy the same high standards required
for play in the best live poker games in the world.
That means: NO CHEATING ALLOWED.
David Sklansky & Mason
Malmuth
Collusion Detection
In order for any good control or prevention system
to work, its details must remain secret. But, we feel
it is important for you to understand our commitment
to integrity and security. That's why we describe
our systems, but only in general terms.
3D Poker Room operates four separate detection and
prevention systems. The prevention system monitors
several factors that afford players the opportunity
to share card information. When that opportunity exists
between players, the system prevents them from joining
the same table.
Three other systems operate independently by tracking
several inescapable game and client events. Each system
aggregates a "review factor" for each player's game
play.
One system employs a transaction-based statistical
analysis methodology designed by Mason Malmuth.
Another primary system was designed by Sklansky and
Malmuth, based on both statistical theory and years
of poker experience. This play-pattern system studies
patterns of play for every hand played, analyzing
play at each stage of each hand.
When a player's "review factor" rises above a certain
threshold, hand histories and other player actions
and data are analyzed by our security experts. Suspect
players are approached by our team and asked to explain
the suspicious events. All players are given the benefit
of the doubt, but without valid explanations for suspicious
behavior, we reserve the right to remove players from
the site.
Fraud detection
Fraud typically involves making a deposit
via fraudulent payment methods. These events pose
no threat to innocent players since these defrauding
players simply use the site as a means to spend or
exchange money that does not belong to them. We have
several fraud detection systems -- and are continually
adding to them. Once detected, fraudulent players
are permanently banned from our games.
Action against fraud and collusion
perpetrators
At 3D Poker Room, we do not tolerate unfair or fraudulent
behavior. Our goal is to offer a safe and fair environment
to play poker. Anyone interfering with this goal will
be dealt with by the most severe means available.
Funds on deposit of any identified fraudulent player
or colluder will be frozen until a resolution is reached.
All information about a known colluder will be shared
with other online poker sites, as well as with other
gaming sites and proper government authorities, as
required.
3D Poker Room will cash chips held by innocent players
who happen to win them from a cheater. However, we
reserve the right to freeze chips held by players
who collude with the fraudulent players -- for example,
when a credit fraud perpetrator dumps chips to a partner
or partners.
Finally, if you think someone cheated in a hand, you
are encouraged to report the hand number to the host
on duty. Remember, online cheaters cannot "hide the
evidence" by mucking their cards, and we can and will
review hands which players report as suspicious.
David Sklansky & Mason Malmuth
David Sklansky is generally considered
the number one authority on gambling in the world
today. David has authored nine books on the subject,
written numerous articles for various gaming publications,
and produced two videos. His popular poker seminars
always receive enthusiastic participation, including
those given at the Taj Mahal in Atlantic City and
the World Series of Poker in Las Vegas.
Mason Malmuth was born and raised on Coral Gables,
Florida. In 1973, he received his BS in Mathematics
from Virginia Tech, and completed his Masters program
there in 1975. While working for the United States
Census Bureau in 1978, Mason stopped overnight in
Las Vegas while driving to his new assignment in California.
He was immediately fascinated by the games, and gambling
became his passion.
3D Poker Room, Mr. Sklansky, and Mr. Malmuth will
continue to collaborate in order to share their talents,
skills, and expertise with 3D Poker Room members.
Watch for such efforts as the Sklansky and Malmuth Poker Tutorial,
and other events in the future.
Random card shuffling
Given a 52-card deck, there are over
8 x 1066 or 8,065,817,517,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,
000,000,000,000,000 possible uniquely shuffled decks.
To understand why so many decks are possible, think
of it this way: the first card in the deck is one
of 52 possible cards, the second is one of the remaining
51 cards, the third is one of the remaining 50, etc.
So, for each of the 52 possible first cards, there
are 51 possible second cards, and for each of the
52 x 51 first pairs of cards, there are 50 possible
third cards. This logic continued yields 52 x 51 x
50 x 49 ... x 3 x 2 x 1 cards (expressed mathematically
as 52!, or 52 factorial) which, multiplied out, yields
the gigantic number above!
In order to generate all of these decks, a random-number
generation algorithm must be able to yield at least
52! unique random number sequences. Most common random
algorithms yield 216, or 65,536 unique
sequences; this only covers a minute 8 x 10-61%
of the unique decks possible.
3D Poker Room employs a random routine which can generate
a virtually endless number of unique sequences (more
than 219000 sequences -- a number well
beyond the computational power of your pocket calculator!),
far more than the number of possible unique card decks;
you are thus guaranteed a very 'true' shuffle for
any given hand.
It is important to note that random number algorithms
are actually known as pseudo-random number generators,
because they are not actually truly random, in the
sense that natural phenomena (such as a poker room
deal) are random. To add 'true' randomness to the
process above, we must be able to shake it up with
truly random data. This is known as adding entropy,
and we accomplish this by mixing in data associated
with many truly random system events, such as network
activity, player actions, system process timings,
etc. You may rest assured that the decks being dealt
in 3D Poker Room are as truly random as a computer
can get, and are undiscoverable to any form of high-tech
prediction.
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